Palit GeForce GTX 275

Written by Harry Butler

April 17, 2009 | 10:57

Tags: #folding #gt200 #gtx-275 #overclock #overclocking #performance #review #tested #testing

Companies: #palit

S.T.A.L.K.E.R.: Clear Sky

Publisher: Deep Silver

S.T.A.L.K.E.R.: Clear Sky is the prequel to GSC Game World's sleeper hit S.T.A.L.K.E.R.: Shadow of Chernobyl and was unfortunately released in a bizarrely unfinished state and it's taken some time for the game to reach the levels of stability that we expect from a game. However, with the new 1.5.07 patch, Clear Sky runs great and as you would expect it to.

Clear Sky uses a heavily tweaked version of the X-Ray engine, which debuted with Shadow of Chernobyl and was updated to support several new graphical effects using DirectX 10 (and later DirectX 10.1 through the 1.5.06 patch). The improvements include enhanced visual effects like 'God Rays', wet surfaces, volumetric light and smoke, depth of field blurring, and screen space ambient occlusion lighting as well as better textures.

We used a custom timedemo for our testing, which incorporates many of the advanced effects introduced with DirectX 10 – we also enabled DirectX 10.1 on the Radeons. However, due to the intensity of engine, we have set the in game details to "High" instead of "Maximum" and have left anti-aliasing disabled for the time being.

Palit GeForce GTX 275  S.T.A.L.K.E.R.: Clear Sky Palit GeForce GTX 275  S.T.A.L.K.E.R.: Clear Sky Palit GeForce GTX 275  S.T.A.L.K.E.R.: Clear Sky

S.T.A.L.K.E.R.: Clear Sky

1,280 x 1,024 0xAA 16xAF, DirectX 10/10.1, High Detail

  • Nvidia GeForce GTX 285 1GB
  • ATI Radeon HD 4890 1GB
  • Nvidia GeForce GTX 275 896MB (ForceWare 182.50)
  • Palit GeForce GTX 275
  • Nvidia GeForce GTX 275 896MB (ForceWare 185.63)
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
    • 46.4
    • 36.0
    • 44.4
    • 31.0
    • 44.0
    • 34.0
    • 43.9
    • 34.0
    • 43.8
    • 35.0
    • 37.9
    • 27.0
    • 34.7
    • 28.0
0
10
20
30
40
50
Frames Per Second
  • Average
  • Minimum

S.T.A.L.K.E.R.: Clear Sky

1,680 x 1,050 0xAA 16xAF, DirectX 10/10.1, High Detail

  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB (ForceWare 182.50)
  • Palit GeForce GTX 275
  • Nvidia GeForce GTX 275 896MB (ForceWare 185.63)
  • ATI Radeon HD 4890 1GB
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
    • 37.5
    • 29.0
    • 35.8
    • 27.0
    • 35.6
    • 27.0
    • 35.5
    • 27.0
    • 35.0
    • 25.0
    • 28.6
    • 19.0
    • 27.7
    • 22.0
0
10
20
30
40
Frames Per Second
  • Average
  • Minimum

S.T.A.L.K.E.R.: Clear Sky

1,920 x 1,200 0xAA 16xAF, DirectX 10/10.1, High Detail

  • ATI Radeon HD 4890 1GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB (ForceWare 185.63)
  • Nvidia GeForce GTX 275 896MB (ForceWare 182.50)
  • Palit GeForce GTX 275
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
    • 33.7
    • 22.0
    • 30.9
    • 24.0
    • 29.7
    • 23.0
    • 29.6
    • 23.0
    • 29.6
    • 23.0
    • 24.9
    • 16.0
    • 23.1
    • 18.0
0
5
10
15
20
25
30
35
Frames Per Second
  • Average
  • Minimum

S.T.A.L.K.E.R.: Clear Sky

2,560 x 1,600 0xAA 16xAF, DirectX 10/10.1, High Detail

  • ATI Radeon HD 4890 1GB
  • Nvidia GeForce GTX 285 1GB
  • Nvidia GeForce GTX 275 896MB (ForceWare 182.50)
  • Palit GeForce GTX 275
  • Nvidia GeForce GTX 275 896MB (ForceWare 185.63)
  • ATI Radeon HD 4870 1GB
  • Nvidia GeForce GTX 260-216 896MB
    • 21.0
    • 18.0
    • 20.3
    • 16.0
    • 19.1
    • 15.0
    • 19.0
    • 15.0
    • 18.9
    • 14.0
    • 18.0
    • 12.0
    • 14.8
    • 11.0
0
5
10
15
20
Frames Per Second
  • Average
  • Minimum

S.T.A.L.K.E.R. is one of the most demanding games out there when it comes to DirectX 10 graphics, and even a modern high end card like the GeForce GTX 275 struggles to keep the gameplay playable at 1,920 x 1,200. Still, the Palit GeForce GTX 275 still put in a commendable showing, although the Radeon HD 4890 is noticeably faster at higher resolutions.
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